Difference between revisions of "Sunnen-etal2018"
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|BibType=ARTICLE | |BibType=ARTICLE | ||
|Author(s)=Patrick Sunnen; Béatrice Arend; Valérie Maquil | |Author(s)=Patrick Sunnen; Béatrice Arend; Valérie Maquil | ||
| − | |Title=“There | + | |Title=“There was no green tick”: discovering the functions of a widget in a joint problem-solving activity and the consequences for the participants’ discovering process |
|Tag(s)=EMCA; Discovery work; Joint activity; Tangible user interface | |Tag(s)=EMCA; Discovery work; Joint activity; Tangible user interface | ||
|Key=Sunnen-etal2018 | |Key=Sunnen-etal2018 | ||
| Line 9: | Line 9: | ||
|Journal=Multimodal Technologies and Interaction | |Journal=Multimodal Technologies and Interaction | ||
|Volume=2 | |Volume=2 | ||
| − | |Number=76 | + | |Number=4 |
| − | |URL= | + | |Pages=Article 76 |
| − | |DOI= | + | |URL=https://www.mdpi.com/2414-4088/2/4/76 |
| − | |Abstract= | + | |DOI=10.3390/mti2040076 |
| − | contexts, among others to implement problem-solving and discovery learning science activities. In the | + | |Abstract=In recent years, tangible user interfaces (TUI) have gained in popularity in educational contexts, among others to implement problem-solving and discovery learning science activities. In the context of an interdisciplinary and cross-institutional collaboration, we conducted a multimodal EMCA-based video user study involving a TUI-mediated bicycle mechanics simulation. This article focusses on the discovering work of a group of three students with regard to a particular tangible object (a red button), designed to support participants engagement with the underlying physics aspects and its consequences with regard to their engagement with the targeted mechanics aspects. |
| − | context of an interdisciplinary and cross-institutional collaboration, we conducted a multimodal | ||
| − | EMCA-based video user study involving a TUI-mediated bicycle mechanics simulation. This article | ||
| − | focusses on the discovering work of a group of three students with regard to a particular tangible | ||
| − | object (a red button), designed to support participants engagement with the underlying physics | ||
| − | aspects and its consequences with regard to their engagement with the targeted mechanics aspects. | ||
}} | }} | ||
Latest revision as of 06:58, 11 January 2020
| Sunnen-etal2018 | |
|---|---|
| BibType | ARTICLE |
| Key | Sunnen-etal2018 |
| Author(s) | Patrick Sunnen, Béatrice Arend, Valérie Maquil |
| Title | “There was no green tick”: discovering the functions of a widget in a joint problem-solving activity and the consequences for the participants’ discovering process |
| Editor(s) | |
| Tag(s) | EMCA, Discovery work, Joint activity, Tangible user interface |
| Publisher | |
| Year | 2018 |
| Language | English |
| City | |
| Month | |
| Journal | Multimodal Technologies and Interaction |
| Volume | 2 |
| Number | 4 |
| Pages | Article 76 |
| URL | Link |
| DOI | 10.3390/mti2040076 |
| ISBN | |
| Organization | |
| Institution | |
| School | |
| Type | |
| Edition | |
| Series | |
| Howpublished | |
| Book title | |
| Chapter | |
Abstract
In recent years, tangible user interfaces (TUI) have gained in popularity in educational contexts, among others to implement problem-solving and discovery learning science activities. In the context of an interdisciplinary and cross-institutional collaboration, we conducted a multimodal EMCA-based video user study involving a TUI-mediated bicycle mechanics simulation. This article focusses on the discovering work of a group of three students with regard to a particular tangible object (a red button), designed to support participants engagement with the underlying physics aspects and its consequences with regard to their engagement with the targeted mechanics aspects.
Notes